Roeblini
House of Heroes
There are 274 members of the House of Heroes each elected to office by their deeds of heroic reknown, adventurers, and tall tales. They deal with city defense, foreign "policy", exploration, and police.
Seafarers
This faction is composed primarily of old pirates, raiders, and other seafaring adventurers. They are in charge of the navy, sea tariffs, and policing of New Roeblini City's questionable water ways. They are led by Morgrin the Fat.
Warmasters
Composed of warriors, mercenaries, and war priests this faction controls the army and city security.
House of Merchants
The House of Merchants is composed of those industrious and wealthy citizens who can by financial powerbrokering and favor trading obtain seats of power. They deal primarily with infrastructure, taxation, and trade.
City Works
The Roeblini City Works is a powerful faction within the House of Merchants charged with protecting the city from the Undercity, repair any connecting tunnels between the two. They also suppress rumors about the Undercity and track down sellers or suppliers of the ancient treasures of the fallen Godslayer empire.
Confederacy of Dragons / Draconic Confederated Nations / Condraconacy
Condraconacy Central Command
The military intelligence command of the Confederacy of Dragons to whom Captain Blackfang reported to. This government is apparently interested in the politics of the Reoblini.
Khavash
Council of Elders
The ruling council of the city of Khavash. They have welcomed the Confederacy of Dragons' "ambassador" openly to their city.
The Illithid Faction
The Masters of the Truth
Found during the epoch of the S'suman Imperium, these mentalist philosophers are spreading a doctrine of human independence from gods and self-reliance. They are humanoid but oddly articulated. They wear robes, caricature masks, and black shakos. Using a ritual, Tyrian and Ulmo remotely scryed upon one of these fanatics and witnessed what was under the mask: the horrific tentacled visage of a mind flayer.
Tollmasters
Found in the epoch of the Roeblini Ascension, these tall, thin limbed, and oddly proportioned, these mysterious beings wear uniforms and coats of crimson red with black collars, gloves, and boots. They have four fingers and wear caricature masks of human expressions. They whisper in ones mind rather than speak and bear alien staves capable of killing with a single gesture. Their exact agenda is unclear but they appear to test "champions" for undisclosed reasons, but they are suspected to be mind flayers looking for thralls and prey.
Unknown
Church of Avandra
Seen as a beacon of hope, many destitute new arrivals to New Reoblini City often seek refuge at the Church of Avandra.
Disciples of the Swallower
A beholder thrall cult.
Humanoid Pirate Tribes
A leading competitor with the Roeblini during the S'Suman Imperium, the humanoid pirate tribes are few and far between in the days of Roeblini Ascension.